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IJMMS
2006
119views more  IJMMS 2006»
13 years 9 months ago
Pair programming productivity: Novice-novice vs. expert-expert
Agile Software Development methodologies have grown in popularity both among academic researchers and industrial practitioners. Among the various methodologies or practices propos...
Kim Man Lui, Keith C. C. Chan
CISIS
2010
IEEE
14 years 4 months ago
Computational Grid as an Appropriate Infrastructure for Ultra Large Scale Software Intensive Systems
—Ultra large scale (ULS) systems are future software intensive systems that have billions of lines of code, composed of heterogeneous, changing, inconsistent and independent elem...
Babak Rezaei Rad, Fereidoon Shams Aliee
IEEECIT
2006
IEEE
14 years 3 months ago
A Complexity Metrics Set for Large-Scale Object-Oriented Software Systems
Although traditional software metrics have widely been applied to practical software projects, they have insufficient abilities to measure a large-scale system’s complexity at h...
Yutao Ma, Keqing He, Dehui Du, Jing Liu, Yulan Yan
ICSE
2010
IEEE-ACM
13 years 7 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
WICSA
2004
13 years 11 months ago
Software Architecture for Large-Scale, Distributed, Data-Intensive Systems
The sheer amount of data produced by modern science research has created a need for the construction and understanding of "data-intensive systems", largescale, distribut...
Chris Mattmann, Daniel J. Crichton, J. Steven Hugh...