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AAAI
2008
15 years 6 months ago
Planning for Human-Robot Interaction Using Time-State Aggregated POMDPs
In order to interact successfully in social situations, a robot must be able to observe others' actions and base its own behavior on its beliefs about their intentions. Many ...
Frank Broz, Illah R. Nourbakhsh, Reid G. Simmons
AAAI
2006
15 years 5 months ago
From Pigeons to Humans: Grounding Relational Learning in Concrete Examples
We present a cognitive model that bridges work in analogy and category learning. The model, Building Relations through Instance Driven Gradient Error Shifting (BRIDGES), extends A...
Marc T. Tomlinson, Bradley C. Love
INTERACT
2003
15 years 5 months ago
In Search of Resonant Human Computer Interaction: Building and Testing Aesthetic Installations
: Resonance (Gibson, 1986) of users while interacting with a product should be a key issue in the development of human computer interaction. Because resonance requires developing o...
Caroline Hummels, Philip R. Ross, Kees Overbeeke
IVS
2006
97views more  IVS 2006»
15 years 4 months ago
Human perception of structure in shaded space-filling visualizations
Very early in the object recognition process the human visual system extracts shading information. While shading can enhance the visibility of structures, it can have a negative i...
Pourang Irani, Dean Slonowsky, Peer Shajahan
JVCA
2006
206views more  JVCA 2006»
15 years 3 months ago
Realistic human hand deformation
d Abstract) Jieun Lee, Seung-Hyun Yoon, and Myunng-Soo Kim Seoul National University, KOREA We present a new approach to realistic hand modeling and deformation with real-time per...
Jieun Lee, Seung-Hyun Yoon, Myung-Soo Kim