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HCI
2009
15 years 1 months ago
Impact on Performance and Process by a Social Annotation System: A Social Reading Experiment
Social annotation systems such as SparTag.us and del.icio.us have been designed to encourage individual reading and marking behaviors that, when shared, accumulate to build collect...
Les Nelson, Gregorio Convertino, Peter Pirolli, Li...
CHI
2009
ACM
16 years 4 months ago
Ephemeral adaptation: the use of gradual onset to improve menu selection performance
We introduce ephemeral adaptation, a new adaptive GUI technique that improves performance by reducing visual search time while maintaining spatial consistency. Ephemeral adaptive ...
Leah Findlater, Karyn Moffatt, Joanna McGrenere, J...
CHI
2008
ACM
16 years 4 months ago
Electronic voting machines versus traditional methods: improved preference, similar performance
In the 2006 U.S. election, it was estimated that over 66 million people would be voting on direct recording electronic (DRE) systems in 34% of the nation's counties [8]. Alth...
Sarah P. Everett, Kristen K. Greene, Michael D. By...
CHI
1999
ACM
15 years 8 months ago
The Design and Evaluation of a High-Performance Soft Keyboard
The design and evaluation of a high performance soft keyboard for mobile systems are described. Using a model to predict the upper-bound text entry rate for soft keyboards, we des...
I. Scott MacKenzie, Shawn X. Zhang
CHI
1994
ACM
15 years 8 months ago
User learning and performance with marking menus
A marking menu is designed to allow a user to perform a menu selection by either popping-up a radial (or pie) menu, or by making a straight mark in the direction of the desired me...
Gordon Kurtenbach, William Buxton