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OTM
2004
Springer
14 years 23 days ago
Using Patterns in the Design of Inter-organizational Systems - An Experience Report
Abstract. The modeling, design, and implementation of inter-organizational systems (IOS) is a challenging new problem. In contrast to previous systems, where components have clearl...
John Novatnack, Jana Koehler
CHI
2010
ACM
14 years 21 days ago
Brain, body and bytes: psychophysiological user interaction
The human brain and body are prolific signal generators. Recent technologies and computing techniques allow us to measure, process and interpret these signals. We can now infer su...
Audrey Girouard, Erin Treacy Solovey, Regan L. Man...
ARTQOS
2003
Springer
14 years 19 days ago
Calculating End-to-End Queuing Delay for Real-Time Services on an IP Network
A crucial factor for real-time (interactive) services is the end-to-end delay experienced by the application. The contribution resulting from the queuing delay induced by the netwo...
Robert E. Kooij, Olav N. Østerbø, J....
COOPIS
1998
IEEE
13 years 11 months ago
Scheduling Non-Enforceable Contracts among Autonomous Agents
With the emergence of fast and standardized communication infrastructures over which separately designed agents of different organizations can interact in real-time, there is an i...
Thomas Tesch, Karl Aberer
AAAI
2004
13 years 8 months ago
Ergonomics Analysis for Vehicle Assembly Using Artificial Intelligence
In this paper we discuss a deployed application at Ford Motor Company that utilizes AI technology for the analysis of potential ergonomic concerns at our assembly plants. The manu...
Nestor Rychtyckyj