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SIGGRAPH
1993
ACM
15 years 8 months ago
Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
Thomas A. Funkhouser, Carlo H. Séquin
ICCV
2011
IEEE
14 years 4 months ago
Superpixel Tracking
While numerous algorithms have been proposed for object tracking with demonstrated success, it remains a challenging problem for a tracker to handle large change in scale, motion,...
Shu Wang, Huchuan Lu, Fan Yang, Ming-Hsuan Yang
ICCV
2007
IEEE
16 years 6 months ago
Image Classification using Random Forests and Ferns
We explore the problem of classifying images by the object categories they contain in the case of a large number of object categories. To this end we combine three ingredients: (i...
Andrew Zisserman, Anna Bosch, Xavier Muñoz
PAMI
2007
193views more  PAMI 2007»
15 years 3 months ago
Robust Object Recognition with Cortex-Like Mechanisms
—We introduce a new general framework for the recognition of complex visual scenes, which is motivated by biology: We describe a hierarchical system that closely follows the orga...
Thomas Serre, Lior Wolf, Stanley M. Bileschi, Maxi...
CG
2008
Springer
15 years 4 months ago
Barycentric coordinates computation in homogeneous coordinates
Homogeneous coordinates are often used in computer graphics and computer vision applications especially for the representation of geometric transformations. The homogeneous coordi...
Václav Skala