We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
While numerous algorithms have been proposed for object tracking with demonstrated success, it remains a challenging problem for a tracker to handle large change in scale, motion,...
We explore the problem of classifying images by the object categories they contain in the case of a large number of object categories. To this end we combine three ingredients: (i...
—We introduce a new general framework for the recognition of complex visual scenes, which is motivated by biology: We describe a hierarchical system that closely follows the orga...
Thomas Serre, Lior Wolf, Stanley M. Bileschi, Maxi...
Homogeneous coordinates are often used in computer graphics and computer vision applications especially for the representation of geometric transformations. The homogeneous coordi...