Height maps are a very efficient surface representation, initially developed for terrain modeling and visualization. They are also present in other applications, such as mesostruc...
Paulo I. N. Santos, Rodrigo de Toledo, Marcelo Gat...
The medial axis transform is valuable for shape representation as it is complete and captures part structure. However, its exact computation for arbitrary 3D models is not feasibl...
In this paper, we address the problem of vectorization of binary images on irregular isothetic grids. The representation of graphical elements by lines is common in document analys...
These latest years witnessed an impressive improvement of graphics hardware both in terms of features and in terms of computational power. This improvement can be easily observed ...
Guido Ranzuglia, Paolo Cignoni, Fabio Ganovelli, R...
We introduce a method for unsupervised clustering of images of 3D objects. Our method examines the space of all images and partitions the images into sets that form smooth and par...