Simulation optimization (SO) is the process of finding the optimum design of a system whose performance measure(s) are estimated via simulation. We propose some ideas to improve o...
We study principled methods for incorporating user utility into the selection of sponsored search ads. We describe variations of the GSP allocation/pricing mechanism that accommod...
The distributed constraint satisfaction problem (CSP) is a general formalisation used to represent problems in distributed multiagent systems. To deal with realistic problems, mult...
This paper presents an efficient method of learning motion control for autonomous animated characters. The method uses a non parametric learning approach which identifies non line...
We consider approximate pattern matching in natural language text. We use the words of the text as the alphabet, instead of the characters as in traditional string matching approac...