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SIGCOMM
2009
ACM
15 years 8 months ago
Game action based power management for multiplayer online game
Current mobile devices embrace a wide range of functionalities including high speed network support, hardware accelerated 3D graphics, and multimedia capabilities. These capabilit...
Bhojan Anand, Akkihebbal L. Ananda, Mun Choon Chan...
SUM
2010
Springer
15 years 19 days ago
Event Modelling and Reasoning with Uncertain Information for Distributed Sensor Networks
CCTV and sensor based surveillance systems are part of our daily lives now in this modern society due to the advances in telecommunications technology and the demand for better sec...
Jianbing Ma, Weiru Liu, Paul Miller
CVPR
2009
IEEE
16 years 9 months ago
Recognizing Realistic Actions from Videos in the Wild
In this paper, we present a systematic framework for re-cognizing realistic actions from videos “in the wild.” Such unconstrained videos are abundant in personal collections as...
Jingen Liu (University of Central Florida), Jiebo ...
CVPR
2001
IEEE
16 years 4 months ago
Affine Arithmetic Based Estimation of Cue Distributions in Deformable Model Tracking
In this paper we describe a statistical method for the integration of an unlimited number of cues within a deformable model framework. We treat each cue as a random variable, each...
Siome Goldenstein, Christian Vogler, Dimitris N. M...
CVPR
2006
IEEE
16 years 4 months ago
Control Theory and Fast Marching Techniques for Brain Connectivity Mapping
We propose a novel, fast and robust technique for the computation of anatomical connectivity in the brain. Our approach exploits the information provided by Diffusion Tensor Magne...
Emmanuel Prados, Stefano Soatto, Christophe Lengle...