We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
Abstract. In this paper we report preliminary findings of using cellular automata (CA) as an underlying architecture in controlling the motion of a fivelegged brittle star typed ro...
—This paper presents an automatic segmentation algorithm for video frames captured by a (monocular) webcam that closely approximates depth segmentation from a stereo camera. The ...
Pei Yin, Antonio Criminisi, John M. Winn, Irfan A....
In this paper, we propose a multiple objective frame rate up conversion algorithm (MOFRUC), which utilizes two different models. The first model is a constant velocity model that ...
Tak-Song Chong, Oscar C. Au, Wing-San Chau, Tai-Wa...
In this paper we present a technique which infers interframe motion by tracking SIFT features through consecutive frames: feature points are detected and their stability is evalua...
Sebastiano Battiato, Giovanni Gallo, Giovanni Pugl...