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» Algorithmic shape modeling with subdivision surfaces
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CVPR
2009
IEEE
15 years 7 months ago
Fourier analysis and Gabor filtering for texture analysis and local reconstruction of general shapes
Since the pioneering work of Gibson in 1950, ShapeFrom-Texture has been considered by researchers as a hard problem, mainly due to restrictive assumptions which often limit its ap...
Fabio Galasso, Joan Lasenby
CGF
2005
232views more  CGF 2005»
15 years 3 months ago
Algorithms for Interactive Editing of Level Set Models
Level set models combine a low-level volumetric representation, the mathematics of deformable implicit surfaces, and powerful, robust numerical techniques to produce a novel appro...
Ken Museth, David E. Breen, Ross T. Whitaker, Sean...
COMPGEOM
2007
ACM
15 years 8 months ago
Medial axis approximation from inner Voronoi balls: a demo of the Mesecina tool
We illustrate a simple algorithm for approximating the medial axis of a 2D shape with smooth boundary from a sample of this boundary. The algorithm is compared to a more general a...
Balint Miklos, Joachim Giesen, Mark Pauly
3DIM
2011
IEEE
14 years 4 months ago
Visual Hull from Imprecise Polyhedral Scene
—We present a framework to compute the visual hull of a polyhedral scene, in which the vertices of the polyhedra are given with some imprecision. Two kinds of visual event surfac...
Peng He, Abbas Edalat
SI3D
2006
ACM
15 years 10 months ago
Hardware accelerated multi-resolution geometry synthesis
In this paper, we propose a new technique for hardware accelerated multi-resolution geometry synthesis. The level of detail for a given viewpoint is created on-the-fly, allowing f...
Martin Bokeloh, Michael Wand