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SIGECOM
2006
ACM
135views ECommerce» more  SIGECOM 2006»
14 years 3 months ago
Finding equilibria in large sequential games of imperfect information
Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...
Andrew Gilpin, Tuomas Sandholm
SIGECOM
2006
ACM
96views ECommerce» more  SIGECOM 2006»
14 years 3 months ago
Non-cooperative multicast and facility location games
We consider a multicast game with selfish non-cooperative players. There is a special source node and each player is interested in connecting to the source by making a routing de...
Chandra Chekuri, Julia Chuzhoy, Liane Lewin-Eytan,...
SIGMETRICS
2006
ACM
114views Hardware» more  SIGMETRICS 2006»
14 years 3 months ago
On suitability of Euclidean embedding of internet hosts
In this paper, we investigate the suitability of embedding Internet hosts into a Euclidean space given their pairwise distances (as measured by round-trip time). Using the classic...
Sanghwan Lee, Zhi-Li Zhang, Sambit Sahu, Debanjan ...
VEE
2006
ACM
142views Virtualization» more  VEE 2006»
14 years 3 months ago
Secure and practical defense against code-injection attacks using software dynamic translation
One of the most common forms of security attacks involves exploiting a vulnerability to inject malicious code into an executing application and then cause the injected code to be ...
Wei Hu, Jason Hiser, Daniel Williams, Adrian Filip...
VEE
2006
ACM
126views Virtualization» more  VEE 2006»
14 years 3 months ago
A new approach to real-time checkpointing
The progress towards programming methodologies that simplify the work of the programmer involves automating, whenever possible, activities that are secondary to the main task of d...
Antonio Cunei, Jan Vitek
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