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» Algorithms, games, and the internet
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INFOCOM
2000
IEEE
14 years 2 months ago
Integrating Packet FEC into Adaptive Voice Playout Buffer Algorithms on the Internet
—Transport of real-time voice traffic on the Internet is difficult due to packet loss and jitter. Packet loss is handled primarily through a variety of different forward error ...
Jonathan Rosenberg, Lili Qiu, Henning Schulzrinne
AINA
2004
IEEE
14 years 1 months ago
A Transparent Rate Adaptation Algorithm for Streaming Video over the Internet
The lack of end-to-end quality of service support in the current Internet has caused significant difficulties to ensuring playback continuity in video streaming applications. This...
L. S. Lam, Jack Y. B. Lee, Soung C. Liew, Wei Wang
ICNP
1998
IEEE
14 years 2 months ago
A Class of End-to-End Congestion Control Algorithms for the Internet
We formulate end-to-end congestion control as a global optimization problem. Based on this formulation, a class of minimum cost flow control (MCFC) algorithms for adjusting sessio...
S. Jamaloddin Golestani, S. Bhattacharyya
HPCC
2005
Springer
14 years 3 months ago
Parallel Branch and Bound Algorithms on Internet Connected Workstations
By the use of the GRIBB software for distributed computing across the Internet, we are investigating the obstacles and the potential for efficient parallelization of Branch and Bou...
Randi Moe, Tor Sørevik
AICT
2007
IEEE
180views Communications» more  AICT 2007»
14 years 4 months ago
BPTraSha: A Novel Algorithm for Shaping Bursty Nature of Internet Traffic
Various researchers have reported that traffic measurements demonstrate considerable burstiness on several time scales, with properties of self-similarity. Also, the rapid developm...
Karim Mohammed Rezaul, Vic Grout