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» Algorithms, games, and the internet
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AIRWEB
2008
Springer
13 years 12 months ago
A large-scale study of automated web search traffic
As web search providers seek to improve both relevance and response times, they are challenged by the ever-increasing tax of automated search query traffic. Third party systems in...
Gregory Buehrer, Jack W. Stokes, Kumar Chellapilla
WWW
2010
ACM
13 years 10 months ago
QuickSuggest: character prediction on web appliances
As traditional media and information devices integrate with the web, they must suddenly support a vastly larger database of relevant items. Many devices use remote controls with o...
Ullas Gargi, Rich Gossweiler
ML
2000
ACM
126views Machine Learning» more  ML 2000»
13 years 9 months ago
Learning to Play Chess Using Temporal Differences
In this paper we present TDLEAF( ), a variation on the TD( ) algorithm that enables it to be used in conjunction with game-tree search. We present some experiments in which our che...
Jonathan Baxter, Andrew Tridgell, Lex Weaver
ICML
2000
IEEE
14 years 10 months ago
Convergence Problems of General-Sum Multiagent Reinforcement Learning
Stochastic games are a generalization of MDPs to multiple agents, and can be used as a framework for investigating multiagent learning. Hu and Wellman (1998) recently proposed a m...
Michael H. Bowling
CORR
2007
Springer
102views Education» more  CORR 2007»
13 years 10 months ago
Solving Triangular Peg Solitaire
We consider the one-person game of peg solitaire on a triangular board of arbitrary size. The basic game begins from a full board with one peg missing and finishes with one peg a...
George I. Bell