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» Algorithms, games, and the internet
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INFOCOM
2005
IEEE
14 years 3 months ago
Fast replication in content distribution overlays
— We present SPIDER – a system for fast replication or distribution of large content from a single source to multiple sites interconnected over Internet or via a private networ...
Samrat Ganguly, Akhilesh Saxena, Sudeept Bhatnagar...
INFOCOM
2005
IEEE
14 years 3 months ago
TCP-Africa: an adaptive and fair rapid increase rule for scalable TCP
— High capacity data transfers over the Internet routinely fail to meet end-to-end performance expectations. The default transport control protocol for best effort data traffic ...
R. King, Richard G. Baraniuk, Rudolf H. Riedi
ISM
2005
IEEE
74views Multimedia» more  ISM 2005»
14 years 3 months ago
Striping Delay-sensitive Packets over Multiple Burst-loss Channels with Random Delays
Multi-homed mobile devices have multiple wireless communication interfaces, each connecting to the Internet via a long range but low speed and bursty WAN link such as a cellular l...
Gene Cheung, Puneet Sharma, Sung-Ju Lee
ISM
2005
IEEE
83views Multimedia» more  ISM 2005»
14 years 3 months ago
Efficient and Fair Multi-Level Packet Scheduling for Differentiated Services
As the demands on quality of service (QoS) of real-time applications over the Internet increase, many research efforts have developed various packet scheduling schemes to support ...
Chin-Chi Wu, Hsien-Ming Wu, Woei Lin
LCN
2005
IEEE
14 years 3 months ago
Modelling of SACK TCP and application to the HTTP File Transfer Environment
It is known that analytic modelling for TCP latency is a non trivial task. Recently, some significant progress has been made, such as the comprehensive result by Sikdar et al. Ho...
Damien Phillips, Jiankun Hu