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» Algorithms, games, and the internet
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WONS
2005
IEEE
14 years 3 months ago
Broadcasting in Hybrid Ad Hoc Networks
In this paper, we consider hybrid ad hoc networks, which are composed of two kinds of nodes, regular ones and nodes with additional capabilities. For example, multi-hop cellular a...
François Ingelrest, David Simplot-Ryl, Ivan...
HT
2005
ACM
14 years 3 months ago
Parsing and interpreting ambiguous structures in spatial hypermedia
When reflecting on information, spatial hypermedia users express their understanding of the information’s structure visually. In order to facilitate this process, spatial hyperm...
Luis Francisco-Revilla, Frank M. Shipman III
HT
2005
ACM
14 years 3 months ago
Distributed, real-time computation of community preferences
We describe the integration of smart digital objects with Hebbian learning to create a distributed, real-time, scalable approach to adapting to a community's preferences. We ...
Thomas Lutkenhouse, Michael L. Nelson, Johan Bolle...
HT
2005
ACM
14 years 3 months ago
A tactile web browser for the visually disabled
The dissemination of information available through the World Wide Web makes universal access more and more important and supports visually disabled people in their everyday life. ...
Martin Rotard, Sven Knödler, Thomas Ertl
MM
2005
ACM
98views Multimedia» more  MM 2005»
14 years 3 months ago
Personal media sharing and authoring on the web
In this paper, we propose a novel system working on the Web for personal media sharing and authoring. Three primary technologies enable this end-to-end system, including scalable ...
Xian-Sheng Hua, Shipeng Li