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» Algorithms, games, and the internet
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ISJGP
2010
13 years 7 months ago
On the Hardware Implementation Cost of Crypto-Processors Architectures
A variety of modern technologies such as networks, Internet, and electronic services demand private and secure communications for a great number of everyday transactions. Security ...
Nicolas Sklavos
CVPR
2011
IEEE
13 years 5 months ago
Discrete-Continuous Optimization for Large-scale Structure from Motion
Recent work in structure from motion (SfM) has successfully built 3D models from large unstructured collections of images downloaded from the Internet. Most approaches use increme...
David Crandall, Andrew Owens, Noah Snavely, Daniel...
CROSSROADS
2010
13 years 4 months ago
Massive multiplayer human computation for fun, money, and survival
Crowdsourcing is an effective tool to solve hard tasks. By bringing 100,000s of people to work on simple tasks that only humans can do, we can go far beyond traditional models of ...
Lukas Biewald
HOTNETS
2010
13 years 4 months ago
How to tell an airport from a home: techniques and applications
Today's Internet services increasingly use IP-based geolocation to specialize the content and service provisioning for each user. However, these systems focus almost exclusiv...
Andreas Pitsillidis, Yinglian Xie, Fang Yu, Mart&i...
HOTNETS
2010
13 years 4 months ago
A case for information-bound referencing
Links and content references form the foundation of the way that users interact today. Unfortunately, the links used today (URLs) are fragile since they tightly specify a protocol...
Ashok Anand, Aditya Akella, Vyas Sekar, Srinivasan...