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» Algorithms, games, and the internet
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BROADNETS
2005
IEEE
14 years 3 months ago
Bandwidth guaranteed multicast scheduling for virtual output queued packet switches
Multicast enables efficient data transmission from one source to multiple destinations, and has been playing an important role in Internet multimedia applications. Although sever...
Deng Pan, Yuanyuan Yang
ICDCS
2005
IEEE
14 years 3 months ago
DISC: Dynamic Interleaved Segment Caching for Interactive Streaming
Streaming media objects have become widely used on the Internet, and the demand of interactive requests to these objects has increased dramatically. Typical interactive requests i...
Lei Guo, Songqing Chen, Zhen Xiao, Xiaodong Zhang
MOBICOM
2005
ACM
14 years 3 months ago
PeopleNet: engineering a wireless virtual social network
People often seek information by asking other people even when they have access to vast reservoirs of information such as the Internet and libraries. This is because people are gr...
Mehul Motani, Vikram Srinivasan, Pavan Nuggehalli
SIGCOMM
2005
ACM
14 years 3 months ago
Improving accuracy in end-to-end packet loss measurement
Measurement and estimation of packet loss characteristics are challenging due to the relatively rare occurrence and typically short duration of packet loss episodes. While active ...
Joel Sommers, Paul Barford, Nick G. Duffield, Amos...
WIDM
2005
ACM
14 years 3 months ago
Web path recommendations based on page ranking and Markov models
Markov models have been widely used for modelling users' navigational behaviour in the Web graph, using the transitional probabilities between web pages, as recorded in the w...
Magdalini Eirinaki, Michalis Vazirgiannis, Dimitri...