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» Algorithms, games, and the internet
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IMC
2006
ACM
14 years 3 months ago
Comprehensive view of a live network coding P2P system
In this paper we present the first implementation of a P2P content distribution system that uses Network Coding. Using results from live trials with several hundred nodes, we pro...
Christos Gkantsidis, John Miller, Pablo Rodriguez
IMC
2006
ACM
14 years 3 months ago
Unexpected means of protocol inference
Network managers are inevitably called upon to associate network traffic with particular applications. Indeed, this operation is critical for a wide range of management functions...
Justin Ma, Kirill Levchenko, Christian Kreibich, S...
IMC
2006
ACM
14 years 3 months ago
On unbiased sampling for unstructured peer-to-peer networks
This paper addresses the difficult problem of selecting representative samples of peer properties (e.g., degree, link bandwidth, number of files shared) in unstructured peer-to-p...
Daniel Stutzbach, Reza Rejaie, Nick G. Duffield, S...
IMC
2006
ACM
14 years 3 months ago
Approximate fingerprinting to accelerate pattern matching
Pattern matching and analysis over network data streams is increasingly becoming an essential primitive of network monitoring systems. It is a fundamental part of most intrusion d...
Ramaswamy Ramaswamy, Lukas Kencl, Gianluca Iannacc...
SASN
2006
ACM
14 years 3 months ago
Attacker traceback with cross-layer monitoring in wireless multi-hop networks
Denial-of-Service (DoS) and Distributed DoS (DDoS) attacks can cause serious problems in wireless networks due to its limited network/host resources. Attacker traceback is a promi...
Yongjin Kim, Ahmed Helmy