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» Algorithms and Data Structures for Computer Topology
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CVPR
2004
IEEE
14 years 10 months ago
Accurate Face Models from Uncalibrated and Ill-Lit Video Sequences
In this paper, we propose a face reconstruction technique that produces models that not only look good when texture mapped, but are also metrically accurate. Our method is designe...
Miodrag Dimitrijevic, Slobodan Ilic, Pascal Fua
ICPR
2008
IEEE
14 years 10 months ago
3D ear modeling and recognition from video sequences using shape from shading
We describe a novel approach for 3D ear biometrics using video. A series of frames are extracted from a video clip and the region-of-interest (ROI) in each frame is independently ...
Mohamed Abdel-Mottaleb, Steven Cadavid
PPOPP
2009
ACM
14 years 9 months ago
How much parallelism is there in irregular applications?
Irregular programs are programs organized around pointer-based data structures such as trees and graphs. Recent investigations by the Galois project have shown that many irregular...
Milind Kulkarni, Martin Burtscher, Rajeshkar Inkul...
CVPR
2010
IEEE
14 years 4 months ago
A Novel Riemannian Framework for Shape Analysis of 3D Objects
In this paper we introduce a novel Riemannian framework for shape analysis of parameterized surfaces. We derive a distance function between any two surfaces that is invariant to r...
Sebastian Kurtek, Eric Klassen, Anuj Srivastava, Z...
NCA
2007
IEEE
14 years 3 months ago
Improving Network Processing Concurrency using TCPServers
Exponentially growing bandwidth requirements and slowing gains in processor speeds have led to the popularity of multiprocessor architectures. Network stack parallelism is increas...
Aniruddha Bohra, Liviu Iftode