In many applications transactions between the elements of an information hierarchy occur over time. For example, the product offers of a department store can be organized into pro...
Abstract. In the design of behavior-based control architectures for robots it is common to use biology as inspiration, and often the observed functionalities of insect behaviors ar...
Much of the motion capture data used in animations, commercials, and video games is carefully segmented into distinct motions either at the time of capture or by hand after the ca...
Jernej Barbic, Alla Safonova, Jia-Yu Pan, Christos...
This paper presents a new method for constructing ensembles of classifiers based on immune network theory, one of the most interesting paradigms within the field of artificial imm...
Compelling synthetic characters must behave in ways that reflect their past experience and thus allow for individual personalization. We therefore need a method that allows charac...
Song-Yee Yoon, Robert C. Burke, Bruce Blumberg, Ge...