Sciweavers

597 search results - page 14 / 120
» Algorithms for Cartogram Animation
Sort
View
IJVR
2008
119views more  IJVR 2008»
13 years 6 months ago
Animal Flocks as Natural and Dynamic Spatial Clues in Adventure Video-games
This paper proposes the use of animal flocks to naturally provide spatial clues in adventure video-games. This approach complements the so far proposed mechanisms to support naviga...
Jesús Ibáñez-Martínez,...
JIPS
2006
71views more  JIPS 2006»
13 years 6 months ago
Scenario-based 3D Objects Synthesizing System Design
: This paper proposes the framework of the scenario-based 3D image synthesizing system that allows common users who envision a scenario in their mind to realize it into the segment...
Ji-Seung Nam, Hui Gao, Mi-Young Kang, Kyoung-Tae K...
SIBGRAPI
2006
IEEE
14 years 22 days ago
A Computer-Assisted Colorization Algorithm based on Topological Difference
Region-based approaches to cel painting typically use shape similarity and topology relations between regions of consecutive animation frames. This paper presents a new colorizati...
Hedlena M. de A. Bezerra, Bruno Feijó, Luiz...
ICMCS
2005
IEEE
126views Multimedia» more  ICMCS 2005»
14 years 9 days ago
A Real-Time Lip SYNC System Using a Genetic Algorithm for Automatic Neural Network Configuration
In this paper we present a new method for mapping a natural speech to the lip shape animation in the real time. The speech signal, represented by MFCC vectors, is classified into ...
Goranka Zoric, Igor S. Pandzic
CA
2000
IEEE
13 years 11 months ago
Algorithms for Generating Motion Trajectories Described by Prepositions
A list of representative directional prepositions of the English language is investigated to develop computation models that output some general motion trajectory or goal directio...
Yilun Dianna Xu, Norman I. Badler