When estimating foreground and background layers (or equivalently an alpha matte), it is often the case that pixel measurements contain mixed colours which are a combination of for...
Yonatan Wexler, Andrew W. Fitzgibbon, Andrew Zisse...
We present a view-dependent level-of-detail algorithm for triangle meshes with subdivision connectivity. The algorithm is more suitable for textured meshes of arbitrary topology t...
Daniel I. Azuma, Daniel N. Wood, Brian Curless, To...
Inferring both 3D structure and motion of nonrigid objects from monocular images is an important problem in computational vision. The challenges stem not only from the absence of ...
Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
We propose a new Bayesian, stochastic tracking algorithm for the segmentation of blood vessels from 3D medical image data. Inspired by the recent developments in particle filterin...
David Lesage, Elsa D. Angelini, Isabelle Bloch, Ga...