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» Algorithms for Game Metrics
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147
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IJWIS
2007
153views more  IJWIS 2007»
15 years 3 months ago
A security framework for agent-based systems
Purpose – This paper aims to address some security issues in open systems such as service-oriented applications and grid computing. It proposes a security framework for these sy...
Jamal Bentahar, Francesca Toni, John-Jules Ch. Mey...
198
Voted
PAMI
2007
186views more  PAMI 2007»
15 years 3 months ago
Value-Directed Human Behavior Analysis from Video Using Partially Observable Markov Decision Processes
—This paper presents a method for learning decision theoretic models of human behaviors from video data. Our system learns relationships between the movements of a person, the co...
Jesse Hoey, James J. Little
138
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JSAC
2010
138views more  JSAC 2010»
15 years 2 months ago
Dynamic conjectures in random access networks using bio-inspired learning
—Inspired by the biological entities’ ability to achieve reciprocity in the course of evolution, this paper considers a conjecture-based distributed learning approach that enab...
Yi Su, Mihaela van der Schaar
EGH
2010
Springer
15 years 1 months ago
Texture compression of light maps using smooth profile functions
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
Jim Rasmusson, Jacob Ström, Per Wennersten, M...
133
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CN
2008
117views more  CN 2008»
15 years 3 months ago
Broker-placement in latency-aware peer-to-peer networks
In large peer-to-peer (P2P) overlay networks, nodes usually share resources to support all kinds of applications. In such networks, a subset of the nodes may assume the role of br...
Pawel Garbacki, Dick H. J. Epema, Maarten van Stee...