Under the environment of Service-Oriented Architecture (SOA), service users have to decide how to choose the proper provider from the candidates to obtain optimal service level. Th...
This paper addresses the pursuit-evasion problem of maintaining surveillance by a pursuer of an evader in a world populated by polygonal obstacles. This requires the pursuer to pl...
Rafael Murrieta-Cid, Teja Muppirala, Alejandro Sar...
We study a problem of scheduling client requests to servers. Each client has a particular latency requirement at each server and may choose either to be assigned to some server in ...
Ioannis Caragiannis, Christos Kaklamanis, Panagiot...
Achieving intuitive control of animated surface deformation while observing a specific style is an important but challenging task in computer graphics. Solutions to this task can ...
— Wireless sensor networks offer the potential to significantly improve the performance of pursuers in pursuit-evasion games. In this paper, we study several sensor network syst...