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ATAL
2007
Springer
14 years 3 months ago
Policy recognition for multi-player tactical scenarios
This paper addresses the problem of recognizing policies given logs of battle scenarios from multi-player games. The ability to identify individual and team policies from observat...
Gita Sukthankar, Katia P. Sycara
CHI
2011
ACM
13 years 11 days ago
Target assistance for subtly balancing competitive play
In games where skills such as targeting are critical to winning, it is difficult for players with different skill levels to have a competitive and engaging experience. Although se...
Scott Bateman, Regan L. Mandryk, Tadeusz Stach, Ca...
DAGM
2007
Springer
14 years 3 months ago
The Minimum Volume Ellipsoid Metric
We propose an unsupervised “local learning” algorithm for learning a metric in the input space. Geometrically, for a given query point, the algorithm finds the minimum volume ...
Karim T. Abou-Moustafa, Frank P. Ferrie
ICML
2000
IEEE
14 years 9 months ago
Convergence Problems of General-Sum Multiagent Reinforcement Learning
Stochastic games are a generalization of MDPs to multiple agents, and can be used as a framework for investigating multiagent learning. Hu and Wellman (1998) recently proposed a m...
Michael H. Bowling
CORR
2007
Springer
102views Education» more  CORR 2007»
13 years 8 months ago
Solving Triangular Peg Solitaire
We consider the one-person game of peg solitaire on a triangular board of arbitrary size. The basic game begins from a full board with one peg missing and finishes with one peg a...
George I. Bell