This paper presents a novel and fast image-space collision detection algorithm with the A-buffer, where the GPU computes the potentially colliding sets (PCSs), and the CPU performs...
Due to their simplicity and flexibility, polygonal meshes are about to become the standard representation for surface geometry in computer graphics applications. Some algorithms i...
This paper introduces a new kind of mosaic, called Jigsaw Image Mosaic (JIM), where image tiles of arbitrary shape are used to compose the final picture. The generation of a Jigsa...
We present a model and an algorithm to detect salient regions in video taken from a moving camera. In particular, we are interested in capturing small objects that move independen...
Abstract. This paper introduces a new model-based approach for simultaneously reconstructing 3D human motion and full-body skeletal size from a small set of 2D image features track...