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» Algorithms for Implicit Deformable Models
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143
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VC
2008
190views more  VC 2008»
15 years 2 months ago
Fast collision detection using the A-buffer
This paper presents a novel and fast image-space collision detection algorithm with the A-buffer, where the GPU computes the potentially colliding sets (PCSs), and the CPU performs...
Han-Young Jang, JungHyun Han
136
Voted
CGF
1999
126views more  CGF 1999»
15 years 2 months ago
A Shrink Wrapping Approach to Remeshing Polygonal Surfaces
Due to their simplicity and flexibility, polygonal meshes are about to become the standard representation for surface geometry in computer graphics applications. Some algorithms i...
Leif Kobbelt, Jens Vorsatz, Ulf Labsik, Hans-Peter...
125
Voted
TOG
2002
162views more  TOG 2002»
15 years 2 months ago
Jigsaw image mosaics
This paper introduces a new kind of mosaic, called Jigsaw Image Mosaic (JIM), where image tiles of arbitrary shape are used to compose the final picture. The generation of a Jigsa...
Junhwan Kim, Fabio Pellacini
CVPR
2012
IEEE
13 years 5 months ago
Actionable saliency detection: Independent motion detection without independent motion estimation
We present a model and an algorithm to detect salient regions in video taken from a moving camera. In particular, we are interested in capturing small objects that move independen...
Georgios Georgiadis, Alper Ayvaci, Stefano Soatto
153
Voted
ACCV
2009
Springer
15 years 9 months ago
3D Reconstruction of Human Motion and Skeleton from Uncalibrated Monocular Video
Abstract. This paper introduces a new model-based approach for simultaneously reconstructing 3D human motion and full-body skeletal size from a small set of 2D image features track...
Yen-Lin Chen, Jinxiang Chai