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» Algorithms for Interdependent Security Games
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NOSSDAV
2009
Springer
14 years 1 months ago
Probabilistic event resolution with the pairwise random protocol
Peer-to-peer distributed virtual environments (DVE's) distribute state tracking and state transitions. Many DVE's - such as online games - require ways to fairly determi...
John L. Miller, Jon Crowcroft
CSREASAM
2006
13 years 8 months ago
Reinforcing Access Control Using Fuzzy Relation Equations
Current computer security systems are based on the premise that once a user presents valid credentials to the authentication system (e.g. valid ID and password), they are granted ...
Ali Berrached, André de Korvin
AGENTS
2001
Springer
13 years 11 months ago
It knows what you're going to do: adding anticipation to a Quakebot
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
John E. Laird
CCS
2010
ACM
14 years 1 months ago
A game theoretic model for digital identity and trust in online communities
Digital identity and trust management mechanisms play an important role on the Internet. They help users make decisions on trustworthiness of digital identities in online communit...
Tansu Alpcan, Cengiz Örencik, Albert Levi, Er...
ATAL
2005
Springer
14 years 17 days ago
Modeling complex multi-issue negotiations using utility graphs
This paper presents an agent strategy for complex bilateral negotiations over many issues with inter-dependent valuations. We use ideas inspired by graph theory and probabilistic ...
Valentin Robu, D. J. A. Somefun, Johannes A. La Po...