Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...
The paper presents an extended hand-eye calibration approach that, in contrast to the standard method, does not require a calibration pattern for determining camera position and or...
High-quality non-intrusive human motion capture is necessary for acquistion of model-based free-viewpoint video of human actors. Silhouette-based approaches have demonstrated that...
Christian Theobalt, Joel Carranza, Marcus A. Magno...
Abstract. Motion capture, a currently active research area, needs estimation of the pose of the subject. This requires a match between a model and the 3D shape, constructed using a...
Motion capture, a currently active research area, needs estimation of the pose of the subject. For this purpose, we match the tree representation of the skeleton of the 3D shape t...