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» Algorithms for Triangulated Terrains
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OA
1989
237views Algorithms» more  OA 1989»
13 years 11 months ago
Which Triangulations Approximate the Complete Graph?
nce Abstract) 1 GAUTAM DAS - University of Wisconsin DEBORAH JOSEPH - University of Wisconsin Chew and Dobkin et. al. have shown that the Delaunay triangulation and its variants ar...
Gautam Das, Deborah Joseph
CGF
2006
173views more  CGF 2006»
13 years 7 months ago
C-BDAM - Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering
We describe a compressed multiresolution representation for supporting interactive rendering of very large planar and spherical terrain surfaces. The technique, called Compressed ...
Enrico Gobbetti, Fabio Marton, Paolo Cignoni, Marc...
CVPR
2000
IEEE
14 years 9 months ago
Edge-Constrained Joint View Triangulation for Image Interpolation
Image-based-interpolation creates smooth and photorealistic views between two view points. The concept of joint view triangulation (JVT) has been proven to be an efficient multi-v...
Maxime Lhuillier, Long Quan
CORR
2007
Springer
182views Education» more  CORR 2007»
13 years 7 months ago
Triangulating the Real Projective Plane
We consider the problem of computing a triangulation of the real projective plane P2 , given a finite point set P = {p1, p2, . . . , pn} as input. We prove that a triangulation of...
Mridul Aanjaneya, Monique Teillaud
VR
2000
IEEE
112views Virtual Reality» more  VR 2000»
13 years 11 months ago
Interactive Stereoscopic Rendering of Voxel-based Terrain
We present an interactive stereoscopic rendering algorithm of voxel-based terrain. It provides unambiguous depth information of a terrain scene by generating perspective images fo...
Ming Wan, Nan Zhang 0011, Arie E. Kaufman, Huamin ...