In this paper we consider the distributed simulation of queueing networks of FCFS servers with infinite buffers, and irreducible Markovian routing. We first show that for either t...
We cast model-free reinforcement learning as the problem of maximizing the likelihood of a probabilistic mixture model via sampling, addressing both the infinite and finite horizo...
Boosting is a remarkably simple and flexible classification algorithm with widespread applications in computer vision. However, the application of boosting to nonEuclidean, infini...
We consider two-player games played for an infinite number of rounds, with -regular winning conditions. The games may be concurrent, in that the players choose their moves simulta...
We define the class of games called simulation-based games, in which the payoffs are available as an output of an oracle (simulator), rather than specified analytically or using a...