: Fast and accurate collision detection between general solid models is a fundamental problem in solid modeling, robotics, animation and computer-simulated environments. Most of th...
We consider the problem of constructing a shortest Euclidean 2-connected Steiner network (SMN) for a set of terminals. This problem has natural applications in the design of survi...
K. Hvam, L. Reinhardt, Pawel Winter, Martin Zachar...
We study the problem of learning a kernel which minimizes a regularization error functional such as that used in regularization networks or support vector machines. We consider thi...
Andreas Argyriou, Charles A. Micchelli, Massimilia...
We study the question of how to easily recognize whether a social unction f from an abstract type space to a set of outcomes is truthful, i.e. implementable by a truthful mechanis...
We describe a new implementation of the well-known incremental algorithm for constructing Delaunay triangulations in any dimension. Our implementation follows the exact computing ...
Jean-Daniel Boissonnat, Olivier Devillers, Samuel ...