In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...
This paper represents a description of our approach to the problem of topological localization of a mobile robot using visual information. Our method has been developed for ImageCL...
Shipping-container-based data centers have been introduced as building blocks for constructing mega-data centers. However, it is a challenge on how to interconnect those container...
Haitao Wu, Guohan Lu, Dan Li, Chuanxiong Guo, Yong...
802.11 wireless mesh networks are ubiquitous, but suffer from severe performance degradations due to poor synergy between the 802.11 CSMA MAC protocol and higher layers. Several s...
Recent analytical and experimental work demonstrate that IEEE 802.11-based wireless mesh networks are prone to turbulence. Manifestations of such turbulence take the form of large...
Adel Aziz, David Starobinski, Patrick Thiran, Alae...