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CIBCB
2005
IEEE
14 years 1 months ago
Cooperative Rec-I-DCM3: A Population-Based Approach for Reconstructing Phylogenies
Abstract— In this paper, we study the use of cooperation as a technique for designing faster algorithms for reconstructing phylogenetic trees. Our focus is on the use of cooperat...
Tiffani Williams, Marc Smith
TVLSI
2008
90views more  TVLSI 2008»
13 years 7 months ago
A Special-Purpose Architecture for Solving the Breakpoint Median Problem
Abstract--In this paper, we describe the design for a co-processor for whole-genome phylogenetic reconstruction. Our current design performs a parallelized breakpoint median comput...
Jason D. Bakos, Panormitis E. Elenis
CSB
2004
IEEE
109views Bioinformatics» more  CSB 2004»
13 years 11 months ago
Rec-I-DCM3: A Fast Algorithmic Technique for Reconstructing Large Phylogenetic Trees
Phylogenetic trees are commonly reconstructed based on hard optimization problems such as maximum parsimony (MP) and maximum likelihood (ML). Conventional MP heuristics for produc...
Usman Roshan, Bernard M. E. Moret, Tandy Warnow, T...
ALIFE
2004
13 years 7 months ago
Using Avida to Test the Effects of Natural Selection on Phylogenetic Reconstruction Methods
Phylogenetic trees group organisms by their ancestral relationships. There are a number of distinct algorithms used to reconstruct these trees from molecular sequence data, but dif...
George I. Hagstrom, Dehua H. Hang, Charles Ofria, ...
BIBE
2004
IEEE
13 years 11 months ago
Phylogenetic Reconstruction from Arbitrary Gene-Order Data
Phylogenetic reconstruction from gene-order data has attracted attention from both biologists and computer scientists over the last few years. So far, our software suite GRAPPA is...
Jijun Tang, Bernard M. E. Moret, Liying Cui, Claud...