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122
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CORR
2010
Springer
105views Education» more  CORR 2010»
15 years 2 months ago
The Networked Common Goods Game
Abstract. We introduce a new class of games called the networked common goods game (NCGG), which generalizes the well-known common goods game [12]. We focus on a fairly general sub...
Jinsong Tan
123
Voted
ATAL
2005
Springer
15 years 8 months ago
Sequential auctions for objects with common and private values
Sequential auctions are an important mechanism for buying/selling multiple objects. Existing work has studied sequential auctions for objects that are exclusively either common va...
S. Shaheen Fatima, Michael Wooldridge, Nicholas R....
114
Voted
RECOMB
2010
Springer
15 years 6 months ago
MoGUL: Detecting Common Insertions and Deletions in a Population
Abstract. While the discovery of structural variants in the human population is ongoing, most methods for this task assume that the genome is sequenced to high coverage (e.g. 40x),...
Seunghak Lee, Eric Xing, Michael Brudno
109
Voted
IMECS
2007
15 years 4 months ago
A Common Subexpression Sharing Approach for Multiplierless Synthesis of Multiple Constant Multiplications
—In the context of multiple constant multiplications (MCM) design, we propose a novel common-subexpression-elimination (CSE) algorithm that models synthesis of coefficients into ...
Yuen-Hong Alvin Ho, Chi-Un Lei, Ngai Wong
152
Voted
CSREAESA
2003
15 years 4 months ago
Common Mistakes in Adiabatic Logic Design and How to Avoid Them
Most so-called “adiabatic” digital logic circuit families reported in the low-power design literature are actually not truly adiabatic, in that they do not satisfy the general...
Michael P. Frank