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MSWIM
2005
ACM
14 years 3 months ago
Getting urban pedestrian flow from simple observation: realistic mobility generation in wireless network simulation
In order for precise evaluation of MANET applications, more realistic mobility models are needed in wireless network simulations. In this paper, we focus on the behavior of pedest...
Kumiko Maeda, Kazuki Sato, Kazuki Konishi, Akiko Y...
NETGAMES
2005
ACM
14 years 3 months ago
Traffic characteristics of a massively multi-player online role playing game
This paper presents traffic measurement of a Massively Multiplayer On-line Role Playing Game (MMORPG). This analysis characterizes the MMORPG traffic and shows its implications fo...
Jaecheol Kim, Jaeyoung Choi, Dukhyun Chang, Taekyo...
PODC
2005
ACM
14 years 3 months ago
On the locality of bounded growth
Many large-scale networks such as ad hoc and sensor networks, peer-to-peer networks, or the Internet have the property that the number of independent nodes does not grow arbitrari...
Fabian Kuhn, Thomas Moscibroda, Roger Wattenhofer
SAC
2005
ACM
14 years 3 months ago
Discovery and regeneration of hidden emails
The popularity of email has triggered researchers to look for ways to help users better organize the enormous amount of information stored in their email folders. One challenge th...
Giuseppe Carenini, Raymond T. Ng, Xiaodong Zhou, E...
SAC
2005
ACM
14 years 3 months ago
Estimating manifold dimension by inversion error
Video and image datasets can often be described by a small number of parameters, even though each image usually consists of hundreds or thousands of pixels. This observation is of...
Shawn Martin, Alex Bäcker
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