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CGF
2010
181views more  CGF 2010»
13 years 8 months ago
Matrix Trees
Recent advances in GPU programmability and architecture have allowed for the generation of ray casted or ray traced images at interactive rates. How quickly these images can be ge...
Nathan Andrysco, Xavier Tricoche
ICCV
2005
IEEE
14 years 11 months ago
Structured Light in Scattering Media
Virtually all structured light methods assume that the scene and the sources are immersed in pure air and that light is neither scattered nor absorbed. Recently, however, structur...
Srinivasa G. Narasimhan, Shree K. Nayar, Bo Sun, S...
ICIP
2005
IEEE
14 years 10 months ago
Time-evolving 3D model representation for scalable video coding
This paper presents an efficient and scalable coding scheme for transmitting a stream of 3D models extracted from a video of a static scene. As in classical model-based video codi...
Luce Morin, Patrick Gioia, Raphaèle Balter
CVPR
2004
IEEE
14 years 11 months ago
Probability Models for High Dynamic Range Imaging
Methods for expanding the dynamic range of digital photographs by combining images taken at different exposures have recently received a lot of attention. Current techniques assum...
Chris Pal, Richard Szeliski, Matthew Uyttendaele, ...
IVCNZ
1998
13 years 10 months ago
Image Capture Modelling for High Resolution Reconstruction
: A research topic that has been receiving much interest recently is the reconstruction of a high resolution image from an ensemble of low resolution images of the same scene. Such...
D. G. Bailey