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JAL
2002
99views more  JAL 2002»
13 years 9 months ago
Kayles and Nimbers
Kayles is a combinatorial game on graphs. Two players select alternatingly a vertex from a given graph G - a chosen vertex may not be adjacent or equal to an already chosen vertex...
Hans L. Bodlaender, Dieter Kratsch
NETGAMES
2004
ACM
14 years 3 months ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
IUI
2004
ACM
14 years 3 months ago
Qualitative physics in virtual environments
In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
CGF
2010
199views more  CGF 2010»
13 years 8 months ago
Time-of-Flight Cameras in Computer Graphics
A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture re...
Andreas Kolb, Erhardt Barth, Reinhard Koch, Rasmus...
JBCS
2010
152views more  JBCS 2010»
13 years 8 months ago
Evolution support in heterogeneous service-oriented landscapes
We present an incarnation of the Enterprise Physics vision sketched in [3] that provides automatic or semi-automatic support for evolution and change management in heterogeneous le...
Tiziana Margaria, Bernhard Steffen, Christian Kubc...