This paper is an addition to the discourse surrounding interface theory and pervasive games. A buzzword by nature, the term ´interface´ needs to be investigated and redefined in...
This paper presents an overview of a study of 24 people who used an augmented reality game called TimeWarp. The paper initially discusses the game and evaluation methods chosen, i...
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
— Many future ubiquitous devices will be able to determine their precise physical position using different types of localization techniques (e.g. GPS antennas for outdoor-, RFID ...
The notion of innocent strategy was introduced by Hyland and Ong in order to capture the interactive behaviour of λ-terms and PCF programs. An innocent strategy is defined as an ...