This chapter is to provide a tutorial and pointers to results and related work on timed automata with a focus on semantical and algorithmic aspects of verification tools. We prese...
Abstract. In this paper, we concentrate on incremental synthesis of timed automata for automatic addition of different types of bounded response properties. Bounded response
We add freeze quantifiers to the game logic ATL in order to specify real-time objectives for games played on timed structures. We define the semantics of the resulting logic TATL b...
—We show that every language accepted by a nondeterministic auxiliary pushdown automaton in polynomial time (that is, every language in SAC1 = Log(CFL)) can be accepted by a symm...
nalysis of a TA modeled component. First, we abstract fine models to work with event streams at coarse granularity. We perform analysis of the component at multiple coarse granular...