A gestural text entry method for mobile is presented. Unlike most mobile phone text entry methods, which rely on repeatedly pressing buttons, our gestural method uses an isometric...
This paper presents the fundamental theory and algorithms for identifying the most preferred alternative for a decision maker (DM) having a non-centrist (or extremist) preferentia...
We show interaction possibilities and a graphical user interface for deformable, mobile devices. WIMP (windows, icons, mouse, pointer) interfaces are not practical on mobile devic...
We examine the task of concurrently computing alternative solutions to a problem. We restrict our interest to the case where only one of the solutions is needed; in this case we n...
We introduce an alternative conceptual basis for default reasoning in Reiter's default logic. In fact, most formal or computational treatments of default logic suffer from th...