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» Altruism in Congestion Games
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TSP
2008
147views more  TSP 2008»
13 years 9 months ago
Decentralized Activation in Dense Sensor Networks via Global Games
Decentralized activation in wireless sensor networks is investigated for energy-efficient monitoring using the theory of global games. Given a large number of sensors which can ope...
V. Krishnamurthy
NOSSDAV
2004
Springer
14 years 3 months ago
Low latency and cheat-proof event ordering for peer-to-peer games
We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
ICALP
2004
Springer
14 years 3 months ago
Coordination Mechanisms
Abstract. We introduce the notion of coordination mechanisms to improve the performance in systems with independent selfish and noncolluding agents. The quality of a coordination ...
George Christodoulou, Elias Koutsoupias, Akash Nan...
QOFIS
2004
Springer
14 years 3 months ago
Multi-bid Versus Progressive Second Price Auctions in a Stochastic Environment
Pricing is considered a relevant way to control congestion and differentiate services in communication networks. Among all pricing schemes, auctioning for bandwidth has received a...
Patrick Maillé, Bruno Tuffin
MIG
2010
Springer
13 years 8 months ago
Path Planning for Groups Using Column Generation
In computer games, one or more groups of units need to move from one location to another as quickly as possible. If there is only one group, then it can be solved efficiently as a ...
Marjan van den Akker, Roland Geraerts, Han Hoogeve...