Starting from a given one-shot game played by a finite population of agents living in flatline, a circular or constrained grid structured by the classical definitions of neighborh...
: The Game of Life cellular automaton is a classical example of a massively parallel collision-based computing device. The automaton exhibits mobile patterns, gliders, and generato...
This paper presents a research in the context of pedestrian dynamics according to Situated Cellular Agent (SCA), a Multi-Agent Systems approach whose roots are on Cellular Automata...
Stefania Bandini, Sara Manzoni, Giancarlo Mauri, S...
A simple preliminary model of gentrification is presented. The model is based on an irregular cellular automaton architecture drawing on the concept of proximal space, which is wel...
: One important problem which may arise in designing a deployment strategy for a wireless sensor network is how to deploy a specific number of sensor nodes throughout an unknown ne...