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» Amalgamation of cellular automata
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COR
2006
84views more  COR 2006»
13 years 7 months ago
Stability and interaction in flatline games
Starting from a given one-shot game played by a finite population of agents living in flatline, a circular or constrained grid structured by the classical definitions of neighborh...
Alexander Mehlmann
CORR
2004
Springer
137views Education» more  CORR 2004»
13 years 7 months ago
Implementation of Logical Functions in the Game of Life
: The Game of Life cellular automaton is a classical example of a massively parallel collision-based computing device. The automaton exhibits mobile patterns, gliders, and generato...
Jean-Philippe Rennard
ACRI
2008
Springer
14 years 1 months ago
GP Generation of Pedestrian Behavioral Rules in an Evacuation Model Based on SCA
This paper presents a research in the context of pedestrian dynamics according to Situated Cellular Agent (SCA), a Multi-Agent Systems approach whose roots are on Cellular Automata...
Stefania Bandini, Sara Manzoni, Giancarlo Mauri, S...
JGS
2002
91views more  JGS 2002»
13 years 7 months ago
Toward micro-scale spatial modeling of gentrification
A simple preliminary model of gentrification is presented. The model is based on an irregular cellular automaton architecture drawing on the concept of proximal space, which is wel...
David O'Sullivan
JPDC
2011
155views more  JPDC 2011»
12 years 10 months ago
A cellular learning automata-based deployment strategy for mobile wireless sensor networks
: One important problem which may arise in designing a deployment strategy for a wireless sensor network is how to deploy a specific number of sensor nodes throughout an unknown ne...
Mehdi Esnaashari, Mohammad Reza Meybodi