We present a software pipeline that enables an animator to deform light fields. The pipeline can be used to deform complex objects, such as furry toys, while maintaining photo-re...
Billy Chen, Eyal Ofek, Heung-Yeung Shum, Marc Levo...
The visualization of 3D vector and tensor fields in a 2D image is challenging because the large amount of information will either be mixed during projection to 2D or lead to seve...
We describe a novel method whereby a particle filter is used to create a potential field for robot control without prior clustering. We show an application of this technique to ...
—Traditional optical flow algorithms rely on consecutive short-exposed images. In this work, we make use of an additional long-exposed image for motion field estimation. Long-e...
Anita Sellent, Martin Eisemann, Bastian Goldlü...
Reconstructing realistic 3D hair geometry is challenging due to omnipresent occlusions, complex discontinuities and specular appearance. To address these challenges, we propose a ...