Depth computation is an attractive feature in computer vision. The use of traditional perspective cameras for panoramic perception requires several images, most likely implying th...
Radu Orghidan, Joaquim Salvi, El Mustapha Mouaddib
In this paper, we propose a stereo method specifically designed for image-based rendering. For effective image-based rendering, the interpolated views need only be visually plaus...
Depth from Focus (DFF) and Depth from Defocus (DFD) methods are theoretically unified with the geometric triangulation principle. Fundamentally, the depth sensitivities of DFF and ...
—A near-regular texture (NRT) is a geometric and photometric deformation from its regular origin—a congruent wallpaper pattern formed by 2D translations of a single tile. A dyn...
This paper presents a new descriptor for human detection in still images. It is referred to as isotropic granularity-tunable gradients partition (IGGP), which is extended from gra...