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» An AI Model of Creativity
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AI
1999
Springer
13 years 8 months ago
Information Retrieval and Artificial Intelligence
This paper addresses the relations between information retrieval (IR) and AI. It examines document retrieval, summarising its essential features and illustrating the state of its ...
Karen Sparck Jones
SE
2010
13 years 10 months ago
Projectional Language Workbenches as a Foundation for Product Line Engineering
: In this paper I explain the benefits of projectional language workbenches for product line engineering. The ability to extend programming languages with domain specific concepts,...
Markus Voelter
AI
2002
Springer
13 years 8 months ago
On the relationship between model-based debugging and program slicing
Program slicing is a general, widely-used, and accepted technique applicable to different software engineering tasks including debugging, whereas model-based diagnosis is an AI te...
Franz Wotawa
GAMEON
2007
13 years 10 months ago
Opponent Modeling in Real-Time Strategy Games
Real-time strategy games present an environment in which game AI is expected to behave realistically. One feature of realistic behaviour in game AI is the ability to recognise the...
Frederik Schadd, Sander Bakkes, Pieter Spronck
AI
2005
Springer
13 years 8 months ago
Task-dependent qualitative domain abstraction
ion M. Sachenbacher a,, P. Struss b aMIT CSAIL, 200 Technology Square, Cambridge, MA 02139, USA bTechnische Universit
Martin Sachenbacher, Peter Struss