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» An Abstract Location Model for Mobile Games
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BC
2000
81views more  BC 2000»
13 years 7 months ago
Insect visual homing strategies in a robot with analog processing
Abstract The visual homing abilities of insects can be explained by the snapshot hypothesis. It asserts that an animal is guided to a previously visited location by comparing the c...
Ralf Möller
HT
2003
ACM
14 years 18 days ago
HyperReal: a hypermedia model for mixed reality
This paper describes a generic hypermedia model that is used as a framework for building context aware and mixed reality applications. It can handle different media elements, and ...
Luís Romero, Nuno Correia
SG
2009
Springer
14 years 1 months ago
Interactive Context-Aware Visualization for Mobile Devices
Abstract. Utilizing context information—e.g. location, user aspects, or hardware capabilities—enables the presented generic framework to automatically control the selection and...
Mike Eissele, Daniel Weiskopf, Thomas Ertl
CDC
2009
IEEE
118views Control Systems» more  CDC 2009»
14 years 2 days ago
Opportunistic scheduling in cellular systems in the presence of non-cooperative mobiles
Abstract— A central scheduling problem in wireless communications is that of allocating resources to one of many mobile stations that have a common radio channel. Much attention ...
Kavitha Veeraruna, Eitan Altman, Rachid El Azouzi,...
EDBT
2006
ACM
179views Database» more  EDBT 2006»
14 years 7 months ago
TrajPattern: Mining Sequential Patterns from Imprecise Trajectories of Mobile Objects
Abstract. Mobile objects have become ubiquitous in our everyday lives, ranging from cellular phones to sensors, therefore, analyzing and mining mobile data becomes an interesting p...
Jiong Yang, Meng Hu