This paper studies the complexity of behavior of multi-agent systems. Behavior properties are formulated using classical temporal logic languages and are checked with respect to t...
Michael I. Dekhtyar, Alexander Ja. Dikovsky, Mars ...
This paper describes a system capable of semi-automatically filling an XML template from free texts in the clinical domain (practice guidelines). The XML template includes semanti...
Language is sensitive to both semantic and pragmatic effects. To capture both effects, we model language use as a cooperative game between two players: a speaker, who generates an...
The paper introduces a semantics for the language of classical first order logic supplemented with the additional operators and . This semantics understands formulas as tasks. An ...
Game semantics is an unusual denotational semantics in that it captures the intensional (or algorithmic) and dynamical aspects of the computation. This makes it an ideal semantica...