Abstract. Conventional middleware architectures suffer from insufficient module-level reusability and the ability to adapt in face of functionality evolution and diversification....
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
The faster growth curves in the speed of GPUs relative to CPUs in the past decade and its rapidly gained popularity have spawned a new area of development in computational technol...
Task graph scheduling has been found effective in performance prediction and optimization of parallel applications. A number of static scheduling algorithms have been proposed for...
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...