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» An Adaptive Sampling Method for Layered Depth Image
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CGF
2010
104views more  CGF 2010»
13 years 7 months ago
Interactive, Multiresolution Image-Space Rendering for Dynamic Area Lighting
Area lights add tremendous realism, but rendering them interactively proves challenging. Integrating visibility is costly, even with current shadowing techniques, and existing met...
Greg Nichols, Rajeev Penmatsa, Chris Wyman
ICPR
2002
IEEE
14 years 8 months ago
3D Real-Time Head Tracking Fusing Color Histograms and Stereovision
A system that performs the tracking of a human head in 3D in real time is presented. The head shape is modeled by an ellipse with a trained color histogram of skin and hair sample...
Francesc Moreno, Adrià Tarrida, Juan Andrad...
EMMCVPR
2001
Springer
13 years 12 months ago
A Hierarchical Markov Random Field Model for Figure-Ground Segregation
To segregate overlapping objects into depth layers requires the integration of local occlusion cues distributed over the entire image into a global percept. We propose to model thi...
Stella X. Yu, Tai Sing Lee, Takeo Kanade
ICIAP
2007
ACM
14 years 7 months ago
A Method of Clustering Combination Applied to Satellite Image Analysis
An algorithm for combining results of different clusterings is presented in this paper, the objective of which is to find groups of patterns which are common to all clusterings. T...
Ivan O. Kyrgyzov, Henri Maître, Marine Campe...
CGF
2010
148views more  CGF 2010»
13 years 7 months ago
Two Methods for Fast Ray-Cast Ambient Occlusion
Ambient occlusion has proven to be a useful tool for producing realistic images, both in offline rendering and interactive applications. In production rendering, ambient occlusion...
Samuli Laine, Tero Karras