Rendering a scene using a single depth image suffers from disocclusion errors as the view translates away from the reference view. We present the depth discontinuity occlusion cam...
We present a novel aggressive visibility preprocessing technique for general 3D scenes. Our technique exploits commodity graphics hardware and is faster than most conservative sol...
We consider the problem of automatically learning color enhancements from a small set of sample color pairs, and describing the enhancement by a three-dimensional look-uptable tha...
Abstract. In this paper we address the challenging problem of recovering the depth of a scene from a single image using defocus cue. To achieve this, we first present a novel appro...
In this paper, we address the stereo matching problem in the presence of reflections and translucency, where image formation can be modeled as the additive superposition of layers...